Botw Update 160 Upd -
It sounds like you're asking for a feature related to The Legend of Zelda: Breath of the Wild (BotW) and a specific update labeled 160 upd. Here are a few possible interpretations and corresponding features you might be looking for:
- Future-proofs your save for Nintendo’s next Zelda generation.
- Stabilizes marathon sessions – no more crashes after five hours.
- Leaves speedrunning alive – Nintendo chose preservation over punishment.
Existing owners of the original Switch version can purchase an upgrade pack for approximately $9.99 (or it may be free via Nintendo Switch Online + Expansion Pack Graphical Boosts : Resolution is bumped from 900p to 1440p (docked) and 720p to 1080p (handheld) Performance : The game now runs at a steady with improved loading times and HDR support New Features botw update 160 upd
| Feature | Status in 1.6.0 | | :--- | :--- | | Infinite Korok glitch | PATCHED (No longer works) | | Bow of Light duplication | Works (Same as 1.5.0) | | Trial of the Sword skip | Works (The wall clip is intact) | | Shield clipping (Wii U) | PATCHED (Nerfed specifically in 160) | | FPS++ (Cemu mod) | BROKEN (Requires updated graphics pack) | It sounds like you're asking for a feature
While Nintendo didn't document it in the official notes, the biggest surprise of Update 1.6.0 was a massive reduction in load times. Existing owners of the original Switch version can
- Resolved issues with map objects or terrain clipping that could trap the player.
- Fixed visual glitches related to dynamic weather or lighting transitions.
- Corrected physics edge cases causing objects to launch or behave unpredictably.
Link stood atop the Great Plateau, the wind whipping through the grass of the Shrine of Resurrection
Have you downloaded and tested the update? Share your experiences, thoughts, and any notable changes you've encountered in the comments below!