Sly Cooper - Thieves In Time -pcsa00068- -ntsc- [exclusive]

Sly Cooper: Thieves in Time (Serial: PCSA00068, NTSC region) is the fourth main installment in the stealth-platformer series, developed by Sanzaru Games for the PlayStation Vita and PS3. It effectively revives the classic 3D mascot platformer genre by staying faithful to the "Sly 2" formula while adding high-definition visuals and new time-travel mechanics. Core Gameplay & Mechanics

Sly is lost in time. The final shot shows him falling through a swirling vortex, his cane slipping from his grasp. He lands in Ancient Egypt’s desert—alone, without his cane, at the feet of a young Slytunkhamen, who picks up the cane. The implication: Sly has become the original inspiration for the Cooper Cane, trapped in the past.

The game follows the adventures of Sly Cooper, a charming raccoon thief, and his friends Bentley and Murray, as they travel through time to prevent a villainous organization from altering history. Sly Cooper - Thieves in Time -PCSA00068- -NTSC-

Gameplay Mechanics

The gameplay loop remains classic Sly:

Rear Touchpad: Used for specific contextual actions during platforming. Sly Cooper: Thieves in Time (Serial: PCSA00068 ,

Developed by Sanzaru Games, the title maintains the core "stealth-action" feel while introducing several new mechanics:

  1. Missing the "Goodies": The PS3 version featured 3D TV support and Move controller functionality. The Vita loses those, obviously, but also had to compress some of the pre-rendered cutscenes, resulting in visible macro-blocking.
  2. Sparse Checkpoints: Some missions—particularly the "Mugshot" boss fight—are lengthy, and the Vita’s battery can die before you reach the next save point.

Theme: Thieves in Time is about legacy, sacrifice, and the cost of preserving history. While fun and full of classic Sly gameplay, it ends on a much darker, unresolved note than previous games. Missing the "Goodies": The PS3 version featured 3D

: Use the Vita as "x-ray goggles" to locate hidden collectibles while playing on the PS3, or use AR cards for dedicated treasure features. Touch & Motion Controls