Abstract This paper explores the emerging adult parlor game variant Strip Rock-Paper-Scissors: Ghost Edition (SRPS:GE). By extrapolating the traditional zero-sum mechanics of Rock-Paper-Scissors (RPS) into a gamified shedding of physical garments and the introduction of "ghost" mechanics—representing the absence of a player, a loss of a turn, or a metaphysical penalty—SRPS:GE creates a unique framework. This paper deconstructs the game’s mechanics, analyzes the psychological impact of synchronous vulnerability, and examines the "Ghost Edition" as a post-modern commentary on presence, absence, and consent within competitive play.
Where to Find: It is often hosted on indie gaming platforms like Xenz Studio on itch.io or shared via community links on platforms like Google Drive or Discord. Strip Rock-Paper-Scissors - Ghost Edition -Fina...
The Rock Paper Scissors – Ghost Edition is a pixel-art game developed by JERMANEELS that features ghost girl opponents. In this game, players choose between rock, paper, or scissors to compete, with various outcomes occurring upon victory. The Ante: All active players engage in a standard RPS throw
You select Rock, Paper, or Scissors to face off against your opponent. Ghost beats Rock
My name is Leo, and I’m a paranormal debunker for a web series called Beyond the Flesh. Our gimmick is simple: stay overnight in famous haunted locations, debunk the ghosts with science, or – failing that – challenge them to games of pure chance. Ghosts, we’ve learned, are terrible at chess (no long-term memory), but they excel at Rock-Paper-Scissors. Something about the eternal recurrence of the afterlife, I suppose.