Vray 6 Material Library _top_ -
, the traditional offline Material Library has been integrated into the Chaos Cosmos Browser
- Auto-extracted metadata: shader type, texture resolution, UV tile usage, displacement usage, polycount impact estimate, memory footprint (approx).
- User tags, color tags, project tags.
- Advanced search: search by property ranges (e.g., roughness <0.2, SSS enabled), texture names, or usage in scene.
- V-Ray 6 (or later)
- Compatible with 3ds Max, Maya, Rhino, SketchUp, and other supported host applications.
Instant Realism: All PBR (Physically Based Rendering) parameters are pre-assigned, so they "just work" right out of the box. What About Your Old Materials? vray 6 material library
What’s New in V-Ray 6 Material Library?
While previous versions offered basic materials, V-Ray 6 introduces: , the traditional offline Material Library has been
- Extensive Material Collection: With over 1,000 high-quality materials, the library offers an unparalleled range of options for creating realistic renders.
- Physically-Based Materials: All materials in the library are physically-based, meaning they're designed to accurately simulate real-world materials and their interactions with light.
- Customizable: Materials can be easily customized to suit specific needs, allowing for endless variations and creative possibilities.
- Seamless Integration with V-Ray 6: The library is fully integrated with V-Ray 6, making it easy to access and apply materials directly within the rendering engine.
- Constantly Updated: The library is regularly updated with new materials and features, ensuring that users have access to the latest and greatest materials.
Integrated Asset Browser: Instead of a separate window, you now access materials directly through the Chaos Cosmos icon in your toolbar. V-Ray 6 (or later) Compatible with 3ds Max,